Games
Quick-to-open games, puzzles, and family play with no ads or shops attached.
Thoughtful apps for real life
MakeJoy Apps is a growing home for tools that help kids, parents, and classrooms create, learn, organize, and play—without ads, attention traps, or unnecessary data collection.
What will you make today?
Why MakeJoy Labs exists
Children should learn how to create with technology, not only how to consume through it.
Many products are designed to collect attention, behavioral data, or purchases. We want to build the alternative parents keep looking for.
Every MakeJoy Labs project must help a child create, understand, explore, or solve something meaningful.
Who we are
MakeJoy Labs is a small public-interest technology and maker project in Abilene, Texas. Matthew and Madison Valdez build it together, one tested piece at a time.
Matthew grew up with games that introduced him to technology, problem solving, systems, and online communities. Madison is the creative force behind much of MakeJoy: a co-founder, hands-on builder, and partner in shaping the games, physical projects, and community work.
With their own family growing, the mission is personal. They want children to have technology that respects privacy and attention, leaves room for imagination, and gives parents clear reasons to trust it.
Matthew + Madison, co-founders of MakeJoy Labs
Explore MakeJoy
Browse everything at MakeJoy Apps, or jump straight to the kind of tool you need. Released apps and early previews are labeled clearly so families always know what they are opening.
Quick-to-open games, puzzles, and family play with no ads or shops attached.
Language, geography, classroom, and curiosity tools that invite conversation.
Practical family tools with plain privacy boundaries and grown-up controls.
Drawing, animation, storytelling, physical projects, and playful invention.
Available now
Open a released tool or a clearly labeled adult preview. Each page explains what it does, what stays local, and how to report a problem.
Released games in a quick, old-school arcade shelf. No accounts, no ads, no gameplay tracking, and nothing that can talk to your child.
Browse the gamesThe adult companion for family consent, device setup, and clear control over future connected experiences.
Open the parent previewA drawing studio with real layers, animation frames, and drawing help that fades as a child improves. Nothing is uploaded, ever.
Open the drawing appFound something broken or confusing? Report a problem — it takes about a minute and does not require an account.
The trust promise
These are product requirements, not marketing language. If an idea breaks the promise, we redesign it.
No endless feeds, artificial urgency, or rewards designed to keep children from stopping.
Prefer local saves, minimal permissions, and no account whenever the product can work without one.
Publish the source so families and contributors can inspect, improve, and preserve the work.
Design every experience around curiosity, creativity, problem solving, and meaningful play.
How we build
We listen to families and educators, build the smallest useful tool, test it on real devices, and publish only what we can explain and maintain.
Learn what families and educators actually need before choosing what to build.
Make the smallest useful version with plain privacy boundaries and a clear purpose.
Use real browsers and devices, then fix the paths that feel confusing or fragile.
Publish what is ready, label previews clearly, and keep improving from feedback.
How this can stay sustainable
MakeJoy Labs is founder supported while it gets started. Future support may include individual contributions, grants, and carefully reviewed sponsorships.
Sponsors may be recognized in parent facing materials, but they will not place ads inside children’s products, access family data, or control what we teach and build.
Ask us a questionHelp shape what we build
Tell us what would make this creative, useful, and trustworthy for your family or your classroom. This survey is anonymous and asks for no information about any child.
Teaching this year? We would especially like to hear from you. Choose Educator below and answer for your classroom rather than one child — what would actually help, and what gets in your way.
Please do not include names, contact details, school names, or other identifying information in your response.
This is the beginning